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Content Provider | IEEE Xplore Digital Library |
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Author | Xinhe Xu Yang Wang Jihong Liu Xuefeng Zhang |
Copyright Year | 2008 |
Description | Author affiliation: Comput. Game Group, Northeastern Univ., Shenyang (Xinhe Xu; Jihong Liu) |
Abstract | The game issues are more complicated and difficult to be solved than the control and decision-making problems, therefore they are more challenging. Game theory facing to the modeling and solution of various game issues has undergone over half a century of fast development, and has obtained a series of achievement which can been regarded as milestones. So it has played a great improving role in the development of economics and relevant fields. After introducing the main achievement of game theory, the essence and the basic model of game theory are summarized, i.e. ldquorationality-prediction-equilibriumrdquo. But when facing the complicated dynamic game systems, for example, chess game, it is hard to solve the move problem by the current game theory. It seems that some limitations of game theory are showed. Therefore, the game theory and computer game should be combined so that we can overcome some limitations, improve the extension of the theory, and create a new situation for the applications of game theory. |
Starting Page | 1214 |
Ending Page | 1219 |
File Size | 352901 |
Page Count | 6 |
File Format | |
ISBN | 9781424417339 |
DOI | 10.1109/CCDC.2008.4597508 |
Language | English |
Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Publisher Date | 2008-07-02 |
Publisher Place | China |
Access Restriction | Subscribed |
Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subject Keyword | Computers Consistent Prediction Nash Equilibrium Biological system modeling Rationality Nash equilibrium Event Game Electronic mail Game theory Game Theory Information science Computer Games Games |
Content Type | Text |
Resource Type | Article |
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