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Content Provider | IEEE Xplore Digital Library |
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Author | Lim, H. Kim, C. Ekmekcioglu, E. Dogan, S. Hill, A. P. Kondoz, A. M. Shi, X. |
Copyright Year | 2014 |
Description | Author affiliation: I-Lab Multimedia Communications Research, University of Surrey, Guildford, UK (Lim, H.; Kim, C.; Ekmekcioglu, E.; Dogan, S.; Hill, A. P.) || Institute for Digital Technologies, Loughborough University in London (LUiL), London, UK (Kondoz, A. M.) || Mulsys Limited, Guildford, UK (Shi, X.) |
Abstract | This paper proposes an immersive audio rendering scheme for networked 3D multimedia systems. The spatial audio rendering method based on wave field synthesis is particularly useful for applications where multiple listeners experience a true spatial soundscape while being free to move without losing spatial sound properties. The proposed approach can be considered as a general solution to the static listening restriction imposed by conventional methods, which rely on an accurate sound reproduction within a sweet spot only. The paper reports on the results of numerical analysis and experimental validation using various sound sources. It is demonstrated and confirmed that while covering the majority of the listening area, the developed approach can create a variety of virtual audio objects at target positions with very high accuracy. Subjective evaluation results show that an accurate spatial impression can be achieved with multiple simultaneous audible depth cues improving localization accuracy over single object rendering. |
Starting Page | 76 |
Ending Page | 80 |
File Size | 459671 |
Page Count | 5 |
File Format | |
ISBN | 9781479957514 |
DOI | 10.1109/ICIP.2014.7025014 |
Language | English |
Publisher | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Publisher Date | 2014-10-27 |
Publisher Place | France |
Access Restriction | Subscribed |
Rights Holder | Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subject Keyword | Rendering (computer graphics) Loudspeakers Three-dimensional displays Arrays Acoustic measurements Accuracy Position measurement 3D Multimedia Spatial Audio Wave Field Synthesis Object-based Audio 3D Sound |
Content Type | Text |
Resource Type | Article |
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